Thursday, September 9, 2010

Dr. Geeklove, Or How I Learned to Stop Worrying and Love the Internet

Why, hello internet!! Of COURSE I didn't forget that my blog existed. I forgot that I did. It's...a long story and it's kinda complicated....


But anyway, I'm here now. My last few posts were very preachy and not very personal, so let's try to rectify that, shall we? I'm going to tell you a story. Its a story about my relationship with comics.

As a little kid, I was introduced to superheroes not through comics, but through the incredibly well done animated television shows of the early nineties, the greatest of which was Batman the Animated Series. Through TV, I became acquainted with the greatness of Superman, the X-Men, Spiderman and Batman. As I got older, I eventually wanted to read the comic books that created these wonders. I would, from time-to-time, check comics out of the local library (lame I know), but many comics just failed to grab my attention for very long. This is not to say that I didn't enjoy reading comics. I just din't get into them the way I did Harry Potter and Pokemon.

Like many kids, Pokemon soon became the "gateway drug" that introduced me to anime and manga. That was a match made in heave. I discovered the big ones, Naruto and Bleach, along with my personal favorites such as Full-Metal Alchemist and Death Note. My friends and I became total anime junkies, constantly looking for new manga to check out. And like many of my anime-loving friends, I soon arrived at the conclusion that Japanese manga was superior to all Western comics, though I personally still harbored a soft spot for superheroes and was as excited as anyone when Spiderman joined the New Avengers.

Then one day, while browsing deviantART looking at some cool fan-art, I stumbled upon the work of one Tracy J. Butler, creator of the webcomic sensation Lackadaisy and found myself smitten with the beautiful artwork and incredible storytelling. Like Pokemon before it, Lackadaisy became a "gateway drug", introducing me to all the creativity and talent that was congregating on the internet. I found everything from sitcoms like PvP Online, to beautiful stories like Girl Genius, and even a graphic novel series, Dreamkeepers. Finally, I had found a group of truly great and creative comics, all there in plain sight.

I have included a new feature in the sidebar, "Recommended Reading," where you can find links to all my favorite webcomics, and anything new that happens to catch my eye. Trust me, they are all worth checking out.

Wednesday, September 1, 2010

Why the Internet is Killing Comics, and Also Why it is Not

One of my readers mentioned torrents and blamed them for the comic book industry's decline, rather than stagnation of ideas. I've decided to address this issue posthaste, as I respect the opinions of my readers and do acknowledge piracy as a huge problem, if not the only problem.

Piracy is stealing, plain and simple. Sure, in most cases its petty theft, but its done on such a huge scale that it becomes a major issue fairly quickly. The rational behind most, if not all torrent use on the Internet is the old (well, like, 10 years old anyway) adage that information wants to be free. While this is all in good, it doesn't change the fact that those who create the information need money in order to continue creating their product, and that pirates a robbing them blind and then acting like the good guys.

Unfortunately, as bad as piracy is, its almost impossible to fight, thanks a multitude of torrent sites and programs and MILLIONS of people who feel that file sharing is not stealing (not exact figures, but this is pretty much common knowledge). Piracy has been a pain in the neck for the music industry, but disastrous for the already struggling comic book industry. One could argue, though, that that is all the comic book industry's fault.

While the music industry has created a way to sell their products online for a fraction of their retail price (I am of course talking about programs like iTunes and sites like Amazon), online comics often end up being more expensive then their print counterparts in a bid to drive much needed customers back into comic shops.

The Iron Man comic is over 60 pages, and in print it’s priced at $4.99, but on average for that kind of page count, we would have priced it at $5.99 or broken it up into three $2.99 issues. Our comics on the Marvel App are priced at $1.99 and the way the annual is written it breaks up nicely into three chapters perfectly, so that’s how we’ll break It up in the app. So, when you do the math on this one, the direct market comic shop has the advantage in price on this one, and we’ve already received word from retailers that they feel this is the best way to set this test up. Source


This is really not cost-effective, as digital books remove shipping, handling, printing and most of the other expenses involved in making a comic. Contrast independent comic creator David Lillie, whose digital graphic novels are priced at approximately one tenth of their print counterparts


The industry is fairly divided on how to handle the situation. On one side are people like Mark Waid, who feel that embracing the internet is the only way to save the industry:


He started off with remarks on the history of copyright, stating it was a means to allow ideas to go into the public domain where they could remain powerful. “No one would say we’d be better off if Shakespeare plays weren’t allowed to be read and performed in high schools,” he used as an example. While not advocating piracy, his main argument seemed to be that it’s already done, the genie is out of the bottle, and struggling to keep ideas protected isn’t as important as finding a way to profit from those ideas. Source


On the other side is Sergio Aragones and others who are of the opinion that the internet is reducing the value of  their product:


We had a chance to talk to Sergio later on — it was an off the cuff conversation in the middle of a rather chaotic night (the Hyatt bar was shut down early and everyone was in a tizzy). Paraphrasing here a bit, but Sergio was advocating more for the idea that the spread of free content has devalued content, making it harder for people to make a living at it. He said a couple of things that I tried to jot down, one that (I’m paraphrasing) “quality has to be considered again” and the one I tweeted “If you give everything away for free, you have ruined everything.” Source

Personally, I agree with Mark Waid. I love comics, and I want comic shops to succeed and the industry to make a comeback, but the internet is not going to go away. It is also unlikely that piracy will cease. If the comic book industry embraces the internet, than it may survive and even flourish by using the internet as a medium to display their artwork. Otherwise, it will perish. To quote Scott Kurtz, professional cartoonist and creator of the popular webcomic PVP (though personally I wouldn't put it so bluntly and I'm not as angry about it):

I find it laughable that anyone in the comic industry would scoff at someone trying to explore new business models. This is an industry that requires a charity to care for it’s infirm. Twenty minutes after Mark gave his speech, Tim Sale received a humanitarian award for his work with the Hero Initiative and joked that he expected his efforts returned one day because he has no health insurance and would eventually need to be taken care of. If you’re a member of an industry that let Dave Cockrum die in a VA hospital after helping give us most of the X-Men characters that comprised three blockbuster films and you get pissy about what Mark Waid said, then you deserve to remain on this sinking ship. Source

I love comics, and I love the Internet. I don't think the two are should be enemies of any sort.